Ethical Encounters is a dice-based framework for thinking critically about AI. It helps practitioners, educators, and organisations ask better questions about the technology they use.
Ten ethical dimensions structure the conversation: consent, labour, ecology, authorship, bias, transparency, authority, futures, relationships, and inclusive learning. Two blank faces invite participants to name what matters most to them.
The mechanic is simple. Roll two dice. Two dimensions land. Their intersection generates a question that neither produces alone. Roll again for deeper probing questions. Respond from your own position. Others introduce complications. The conversation builds.
The framework exists as physical cork dice for workshops and lecture halls, a digital simulator for remote use, and a document for curriculum and policy design. It works at any scale: a designer questioning their own workflow, a teaching team shaping AI policy, an NHS trust developing governance, or an industry body writing ethical guidance.
Ethical Encounters is not a compliance checklist. It creates structured spaces for conversation about AI and ethics by fostering critical dialogue, which is likely to generate as many questions as it resolves.